HartoukChartEditor/Assets/Script/Interface/IRaycastHittable.cs

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using UnityEngine;
/// <summary>
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/// </summary>
public interface IRaycastHittable
{
/// <summary>
/// <20>ýӿ<C3BD><D3BF><EFBFBD><EFBFBD>ڷ<EFBFBD><DAB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݵ<EFBFBD><DDB5><EFBFBD><EFBFBD><EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD><EFBFBD><EFBFBD>չ<EFBFBD><D5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
RuntimeBaseNoteData OnHitByRay(RaycastHit hit);
}