HartoukChartEditor/Assets/Script/Manager/ButtonTeleport.cs

14 lines
355 B
C#

using UnityEngine;
using UnityEngine.UI;
public class ButtonTeleport : MonoBehaviour
{
private Button m_Button;
void Awake()
{
//在开始加载时为按钮注册转换场景事件
m_Button = gameObject.GetComponent<Button>();
m_Button.onClick.AddListener(gameObject.GetComponent<Teleport>().TeleportToSence);
}
}