27 lines
611 B
C#
27 lines
611 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class BuildingOptionPanelController : MonoBehaviour
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{
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public Button DragButton;
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public Button NoteButton;
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public Button FlickButton;
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public Button DataFlowButton;
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public Button LandMineButton;
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public Button ZipButton;
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private Transform _transfrom;
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void Awake()
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{
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_transfrom = gameObject.GetComponent<Transform>();
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//Drag = _transfrom.Find("Drag").GetComponent<Button>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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