HartoukChartEditor/Assets/Script/UI/MainMenu/LeftPanelView.cs

29 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
public class LeftPanelView : MonoBehaviour
{
public Transform _Transform;
public Button BPMList { get; private set; }
public Button DesignCheck { get; private set; }
public Button Mesh { get; private set; }
public Button Crosshair { get; private set; }
public Button Folder { get; private set; }
public Button Setting { get; private set; }
public Button Audio { get; private set; }
public Button ChartSetting { get; private set; }
private void Awake()
{
_Transform = gameObject.GetComponent<Transform>();
BPMList = _Transform.Find("BPMList").GetComponent<Button>();
DesignCheck = _Transform.Find("DesignCheck").GetComponent<Button>();
Mesh = _Transform.Find("Mesh").GetComponent<Button>();
Crosshair = _Transform.Find("Crosshair").GetComponent<Button>();
Folder = _Transform.Find("Folder").GetComponent<Button>();
Setting = _Transform.Find("Setting").GetComponent<Button>();
Audio = _Transform.Find("Audio").GetComponent<Button>();
ChartSetting = _Transform.Find("ChartSetting").GetComponent<Button>();
}
}